This article is for an older version of HandBrake. All versions.

Dieser Artikel ist für eine ältere Version von HandBrake. Alle Versionen.

NVIDIA NVENC

Supported Hardware and Configurations

Please note, these are not hard limits. Hardware encoding via NVENC might work on older series GPUs and older operating systems, but this is not officially supported.

Enabling support

Support for the NVIDIA NVEEnc and NVDec is enabled in preferences on the video tab. If your system is not supported, the option will be disabled.

On Linux, there is no preference to enable the encoder. It will be available if the hardware / drivers report it as available.

Presets

The following presets are available under the ‘Hardware’ category in the presets menu:

These are a good starting point for configuring HandBrake to use these encoders.

Performance

HandBrake supports the NVIDIA NVENC encoder and NVDEC encoder.

The CPU will still be used for:

These operations all happen in parallel as the job progresses. As such, it is normal to see high (or even 100%) CPU utilisation even when using NVENC.

It is also common, particularly on lower-end or older hardware, for the CPU to be a bottleneck which will cause lower than expected performance. To minimize this effect, disable any filters that you do not require.

Decoder Limitations

HandBrake will automatically fallback to software decoding when any filter is enabled in the pipline. This includes the crop/scale filter.

Advanced options

The NVIDIA NVENC hardware encoder has a limited set of advanced encoder options. Generally speaking, it is not recommended to change these parameters, as the built-in presets offer a good range of options for common uses.

If using HandBrake’s graphical interface, you can set the options in the Advanced Options field on the Video tab in the following format:

option1=value1:option2=value2

If using HandBrake’s command line interface, use the --encopts parameter as follows:

--encopts="option1=value1:option2=value2"

Option value types

The following value types are supported (each option only accepts one value type):

Options list

Option Type H.264 H.265 Detail
gpu string GPU selection. Values: any (default), 0 (first GPU), 1 (second GPU), etc.
coder string Coder selection. Values: auto (default), cabac, cavlc.
temporal-aq boolean Set to 1 to enable Temporal Adaptive Quality, 0 to disable (default). Note the hyphen for H.264.
temporal_aq boolean Set to 1 to enable Temporal Adaptive Quality, 0 to disable (default). Note the underscore for H.265. Requires RTX Turing 1660 or better.
spatial-aq boolean Set to 1 to enable Spatial Adaptive Quality, 0 to disable (default). Note the hyphen for H.264.
spatial_aq boolean Set to 1 to enable Spatial Adaptive Quality, 0 to disable (default). Note the underscore for H.265.
aq-strength int When Spatial AQ is enabled, the values scale is 1 (low) – 15 (aggressive). Default: 8.
nonref_p boolean Set to 1 to enable automatic insertion of non-reference P-frames, 0 to disable (default).
strict_gop boolean Set to 1 to minimize GOP-to-GOP rate fluctuations, 0 to disable (default).
weighted_pred boolean Set to 1 to enable weighted prediction, 0 to disable (default).
rc-lookahead int Number of frames to look ahead for rate control. Default: 0.
b_adapt boolean When lookahead is enabled, set this to 1 to enable adaptive B-frame decision (default), 0 to disable.
no-scenecut boolean When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts, 0 to enable (default).